Patch 7.21 takes to the stars with Cosmic Exploration: large-scale gameplay for Disciples of the Hand and Land, and brand-new tool enhancement with Cosmic Tools. Join hands with the Loporrits and work to discover the wonders of distant stars!
* Additional features will be implemented in future updates: * Updated Wednesday, April 30, 2025 at 1:00 a.m. (PDT)
Mamool Ja Allied Society Quests, the Occult Crescent, Weapon Enhancement Quests - Phantom Weapons, and Inconceivably Further Hildibrand Adventures sidequests are scheduled to release in Patch 7.25.
Patch 7.21 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
The Echo will take effect upon commencing this duty, increasing players' maximum HP, damage dealt, and healing potency by 10%.
* Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
Work together with your fellow Disciples of the Hand and Land to explore the uncharted terrain of the cosmos!
As exploration progresses, the appearance of your base camp will change, new areas will be unlocked, and a variety of rewards may be gained. While new stars will be added regularly throughout the span of Patch 7.x, the first goal is to establish a base upon the Source's moon in a location called Sinus Ardorum.
You may only access cosmic exploration areas and quests from your Home World.
Players can travel to Sinus Ardorum at any time by speaking with Drivingway in Mare Lamentorum (X:21.9 Y:13.2).
While mounts are not permitted in cosmic exploration areas, the following actions are available to facilitate swift travel.
This action boosts movement speed in cosmic exploration areas.
Stellar Sprint has increased movement speed when compared to regular Sprint, and its effect ends only upon reuse.
This action has no recast timer and transports players back to the rainbow crystal located in the center of a given cosmic exploration area.
* Updated Tuesday, April 22, 2025 at 10:00 p.m. (PDT)
Your exotablet will support your endeavors during cosmic exploration.
Shows the current status of cosmic exploration.
By completing stellar missions, progress will increase. Once the progress gauge has been filled and the respective project completed, cosmic exploration will proceed to the next stage.
As cosmic exploration proceeds, new types of stellar missions will be added alongside different facilities, such as the Cosmoliner, a means of speedy transportation.
Stellar missions are requests issued to procure necessary materials for cosmic exploration.
Players may accept stellar missions via the exotablet. Completion of stellar missions increases overall progress and unlocks more advanced stellar missions. Missions are scored by three ranks: gold, silver, and bronze. Obtaining a higher score will result in greater returns.
Furthermore, stellar missions are quest synced, ensuring that rewards and difficulty level are distributed appropriately given a player's current level.
After initiating a stellar mission, the following features can be accessed from the Mission in Progress widget:
Alongside basic missions exist provisional missions and critical missions. Completing the latter two will yield greater rewards than basic missions.
Critical missions become available during red alerts.
When a red alert is issued, two gauges will appear at the top of the screen to symbolize progress made for the classes in current demand.
Players may complete critical missions for the designated classes as many times as they choose, earning greater rewards than normal. Each time a critical mission is completed, the respective alert gauge will increase. By cooperating with other players, both gauges may be filled within the time limit, resolving the red alert and granting bonus rewards for all who contributed.
If both gauges are not filled within the allotted time, fewer bonus rewards will be distributed to contributors.
Mech ops are large-scale directives issued in Sinus Ardorum that make use of special mechs to complete objectives at designated intervals.
Players may participate as either pilots or ground support.
When a mech op directive is issued, players may use their exotablets to submit a pilot application, which must first be purchased with lunar credits. Once the entry period has expired, five players will be selected at random from the applicants and assigned to a mech. Players who are not chosen will regain their pilot application. Furthermore, each time a player is not chosen, their chances of being chosen next time will improve.
By completing mech ops, players will obtain a variety of rewards, including tickets to participate in a special type of cosmic fortune, explained further below.
By traveling to the directive's location and selecting "Join Event" from the duty list, players may participate in a mech op as ground support, assisting the pilots.
By completing mech ops, players will obtain cosmic exploration-specific currency, experience points, and a bonus effect for a set number of stellar missions.
Large-scale projects will be triggered as milestones are reached in cosmic exploration.
When a project has been scheduled, a notification will be issued at the top of the screen, and after an allotted time has passed, the project will automatically commence. In order to participate, press the "Join FATE" button while in the designated location.
When a project has been completed, progress will be advanced to the next stage and changes to the field will be reflected. Participants will receive rewards dependent on contribution.
Stellar missions, mech ops, and projects will all yield currencies exclusive to cosmic exploration.
Players may exchange cosmocredits for gear, furnishings, and other items by speaking with Mesouaidonque in Sinus Ardorum (X:21.8 Y:21.8).
Players may exchange lunar credits for mech op pilot applications by speaking with Alerot in Sinus Ardorum (X:22.4 Y:20.3), or use them to draw cosmic fortunes, explained below.
Players may earn rewards by contributing to cosmic exploration in certain ways.
Daily Successes are reset daily, whereas Standard Successes incorporate all contributions made to cosmic exploration. By completing these successes, players can earn rewards like cosmocredits and lunar credits.
You can confirm your current successes via the exotablet.
Cosmic fortunes are roulettes that grant a variety of items as prizes.
Players may exchange lunar credits to draw cosmic fortunes by speaking with Orbitingway in Sinus Ardorum (X:21.8 Y:21.1). Players may pick between two roulettes with differing prizes.
Additionally, a special roulette exists for those in possession of tickets earned from piloting during a mech op.
Players with the highest contribution scores at the end of any given ranking period are celebrated as "Star Contributors."
Ranking periods become active or inactive every twenty-four hours, and reset daily at 2:00 a.m. (PDT).
During active ranking periods, players' contributions from stellar missions, mech ops, and projects are calculated. Players can check their current standing by speaking with Scanningway in Sinus Ardorum (X:21.2 Y:21.0).
Star Contributors cannot be reselected for fourteen days. However, if the current Star Contributor still holds the highest contribution score on the fourteenth day after being selected, they will be designated as Star Contributor again on the following day.
By participating in cosmic exploration, players can obtain class-specific tools for Disciples of the Hand and Land which can be enhanced.
Players can unlock cosmic tools by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
By using the cosmic prototype coffer obtained by completing the quest "A Cosmic Homecoming," players may obtain the first cosmic tool prototype of their current class.
Players may obtain subsequent prototypes by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
By completing stellar missions, players will obtain research data critical for tool enhancement. Cosmic prototypes do not need to be equipped to accrue research data.
Players can confirm required research via "Cosmic Research" on the exotablet.
Once players have accrued sufficient research data, they may report to Researchingway in Sinus Ardorum (X:21.1 Y:21.8). Doing so will allow players to obtain enhanced prototypes and cosmic tools.
While players may obtain numerous cosmic prototypes and tools, research data can only be accrued via stellar missions for any given class.
* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
As the launcher has been adjusted to accommodate WebView2, players must install Microsoft Edge WebView2. This may already be installed for many players, but certain Windows® 10 configurations will require a separate installation. The installation will commence upon opening the launcher for those who do not have it installed already.
Additionally, this will cause the "Remember Square Enix ID" checkbox to reset, so please be sure to select it once more.
Other various issues have also been addressed.
Item | Category | |
---|---|---|
Cosmic Saw Prototype v0.1 Carpenter's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Saw Prototype v0.2 Carpenter's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Saw Prototype v0.3 Carpenter's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Saw Prototype v0.4 Carpenter's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Saw Prototype v0.5 Carpenter's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Saw Prototype v0.6 Carpenter's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Saw Prototype v0.7 Carpenter's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Saw Prototype v0.8 Carpenter's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Saw Carpenter's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Cross-pein Hammer Prototype v0.1 Blacksmith's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Cross-pein Hammer Prototype v0.2 Blacksmith's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Cross-pein Hammer Prototype v0.3 Blacksmith's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Cross-pein Hammer Prototype v0.4 Blacksmith's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Cross-pein Hammer Prototype v0.5 Blacksmith's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Cross-pein Hammer Prototype v0.6 Blacksmith's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Cross-pein Hammer Prototype v0.7 Blacksmith's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Cross-pein Hammer Prototype v0.8 Blacksmith's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Cross-pein Hammer Blacksmith's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Raising Hammer Prototype v0.1 Armorer's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Raising Hammer Prototype v0.2 Armorer's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Raising Hammer Prototype v0.3 Armorer's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Raising Hammer Prototype v0.4 Armorer's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Raising Hammer Prototype v0.5 Armorer's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Raising Hammer Prototype v0.6 Armorer's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Raising Hammer Prototype v0.7 Armorer's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Raising Hammer Prototype v0.8 Armorer's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Raising Hammer Armorer's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Mallet Prototype v0.1 Goldsmith's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Mallet Prototype v0.2 Goldsmith's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Mallet Prototype v0.3 Goldsmith's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Mallet Prototype v0.4 Goldsmith's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Mallet Prototype v0.5 Goldsmith's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Mallet Prototype v0.6 Goldsmith's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Mallet Prototype v0.7 Goldsmith's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Mallet Prototype v0.8 Goldsmith's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Mallet Goldsmith's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Round Knife v0.1 Leatherworker's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Round Knife v0.2 Leatherworker's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Round Knife v0.3 Leatherworker's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Round Knife v0.4 Leatherworker's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Round Knife v0.5 Leatherworker's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Round Knife v0.6 Leatherworker's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Round Knife v0.7 Leatherworker's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Round Knife v0.8 Leatherworker's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Round Knife Leatherworker's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Needle v0.1 Weaver's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Needle v0.2 Weaver's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Needle v0.3 Weaver's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Needle v0.4 Weaver's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Needle v0.5 Weaver's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Needle v0.6 Weaver's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Needle v0.7 Weaver's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Needle v0.8 Weaver's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Needle Weaver's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Alembic Prototype v0.1 Alchemist's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Alembic Prototype v0.2 Alchemist's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Alembic Prototype v0.3 Alchemist's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Alembic Prototype v0.4 Alchemist's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Alembic Prototype v0.5 Alchemist's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Alembic Prototype v0.6 Alchemist's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Alembic Prototype v0.7 Alchemist's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Alembic Prototype v0.8 Alchemist's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Alembic Alchemist's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Frypan Prototype v0.1 Culinarian's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Frypan Prototype v0.2 Culinarian's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Frypan Prototype v0.3 Culinarian's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Frypan Prototype v0.4 Culinarian's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Frypan Prototype v0.5 Culinarian's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Frypan Prototype v0.6 Culinarian's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Frypan Prototype v0.7 Culinarian's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Frypan Prototype v0.8 Culinarian's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Frypan Culinarian's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Pickaxe Prototype v0.1 Miner's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Pickaxe Prototype v0.2 Miner's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Pickaxe Prototype v0.3 Miner's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Pickaxe Prototype v0.4 Miner's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Pickaxe Prototype v0.5 Miner's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Pickaxe Prototype v0.6 Miner's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Pickaxe Prototype v0.7 Miner's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Pickaxe Prototype v0.8 Miner's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Pickaxe Miner's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Hatchet Prototype v0.1 Botanist's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Hatchet Prototype v0.2 Botanist's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Hatchet Prototype v0.3 Botanist's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Hatchet Prototype v0.4 Botanist's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Hatchet Prototype v0.5 Botanist's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Hatchet Prototype v0.6 Botanist's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Hatchet Prototype v0.7 Botanist's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Hatchet Prototype v0.8 Botanist's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Hatchet Botanist's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmic Fishing Rod Prototype v0.1 Fisher's Primary Tool | Item Level: 10 / Equipment Level: 10 | |
Cosmic Fishing Rod Prototype v0.2 Fisher's Primary Tool | Item Level: 30 / Equipment Level: 30 | |
Cosmic Fishing Rod Prototype v0.3 Fisher's Primary Tool | Item Level: 55 / Equipment Level: 50 | |
Cosmic Fishing Rod Prototype v0.4 Fisher's Primary Tool | Item Level: 150 / Equipment Level: 60 | |
Cosmic Fishing Rod Prototype v0.5 Fisher's Primary Tool | Item Level: 290 / Equipment Level: 70 | |
Cosmic Fishing Rod Prototype v0.6 Fisher's Primary Tool | Item Level: 430 / Equipment Level: 80 | |
Cosmic Fishing Rod Prototype v0.7 Fisher's Primary Tool | Item Level: 560 / Equipment Level: 90 | |
Cosmic Fishing Rod Prototype v0.8 Fisher's Primary Tool | Item Level: 690 / Equipment Level: 100 | |
Cosmic Fishing Rod Fisher's Primary Tool | Item Level: 720 / Equipment Level: 100 | |
Cosmosuit Helm Head | Item Level: 1 / Equipment Level: 1 | |
Cosmosuit Top Body | Item Level: 1 / Equipment Level: 1 | |
Star Crew Jacket Body | Item Level: 1 / Equipment Level: 1 | |
Cosmosuit Gloves Hands | Item Level: 1 / Equipment Level: 1 | |
Star Crew Gloves Hands | Item Level: 1 / Equipment Level: 1 | |
Cosmosuit Bottoms Legs | Item Level: 1 / Equipment Level: 1 | |
Star Crew Trousers Legs | Item Level: 1 / Equipment Level: 1 | |
Star Crew Boots Feet | Item Level: 1 / Equipment Level: 1 | |
Carmine Red Dye Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | |
Neon Pink Dye Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | |
Bright Orange Dye Dye | A labor-saving orange dye, used for coloring anything from cloth to metal. | |
Neon Yellow Dye Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | |
Neon Green Dye Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | |
Azure Blue Dye Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | |
Violet Purple Dye Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | |
Metallic Pink Dye Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | |
Metallic Ruby Red Dye Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | |
Metallic Cobalt Green Dye Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | |
Metallic Dark Blue Dye Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | |
Magicked Prism (Cosmic Exploration) Miscellany | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by ambitious Loporrits for celebratory purposes. | |
Cosmic Prototype Coffer Miscellany | A tool chest containing a cosmic prototype. Required level: 10. IL: 10. Primary tool type determined by current class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids. | |
Cosmosuit Coffer Miscellany | A banded chest containing a complete cosmosuit. Required level: 1. IL: 1. | |
Cosmic Exploration Framer's Kit Miscellany | Tools for enhancing portraits and adventurer plates. Use to unlock embellishments fit for an industrious explorer of the cosmos. Includes Portrait Elements: Background, Frame, Accent Includes Plate Elements: Base Plate, Backing, Top Border, Plate Frame, Accent | |
Ballroom Etiquette - Personal Perfection Miscellany | An illustrated manual detailing how to preserve an aesthetic image of your person. Use to learn the /visage emote. | |
Ballroom Etiquette - Bearing Insult Miscellany | An illustrated manual of how to effectively demonstrate disapproval of offensive comments without resorting to unbridled violence─which any lady knows is always the second resort, never the first. Use to learn the /rage emote. | |
Loparasol Miscellany | No matter your distance from the sun, this parasol will protect your skin and nurture your dreams. Use to acquire a Loparasol. | |
The Faces We Wear - Reading Glasses Miscellany | An illustrated periodical on fashionable facial accessories, this particular issue contains a cover story on reading aids of varying colors. Use to unlock the reading glasses facewear. | |
The Faces We Wear - Tinted Sunglasses Miscellany | An illustrated periodical on fashionable facial accessories, this particular issue contains a cover story on sunglasses in varying colors. Use to unlock the tinted sunglasses facewear. | |
Micro Rover Minion | Won't be moving mountains, but can handle pebbles with aplomb. Use item to acquire the micro rover minion. | |
Vacuum Suit Identification Key Other | A thin, rectangular piece of some unknown material. Placing it near your vacuum suit will magically bring the machine to life. | |
High Mobility Vacuum Suit Identification Key Other | A thin, rectangular piece of some unknown material. Placing it near your high mobility vacuum suit will magically bring the machine to life. | |
Big Bang Ticket Other | The sight of it alone enough to make a Loporrit hop with excitement, this ticket can be traded with Orbitingway for the chance to win valuable prizes. | |
Stargazers Orchestrion Roll Orchestrion Roll | Music roll for Stargazers. Use to add to your orchestrion list. | |
Hey, Cid! Orchestrion Roll Orchestrion Roll | Music roll for Hey, Cid!. Use to add to your orchestrion list. | |
The Airship Orchestrion Roll Orchestrion Roll | Music roll for The Airship. Use to add to your orchestrion list. | |
Echoes in the Distance Orchestrion Roll Orchestrion Roll | Music roll for Echoes in the Distance. Use to add to your orchestrion list. | |
Close in the Distance (Instrumental) Orchestrion Roll Orchestrion Roll | Music roll for Close in the Distance (Instrumental). Use to add to your orchestrion list. | |
Stellar Lamppost Outdoor Furnishing | Though this piece of illuminating infrastructure has been specially designed to function in the icy vacuum of space, it is still not rated for licking. | |
Cosmochair Furnishing | An interstellar travel-ready seat with a futuristic─yet still appropriately leporine─design. | |
Drafting Table Furnishing | A slanted desk suited for drawing up engineering designs. | |
Cosmotable Table | This furnishing is designed to minimize the possibility of spills in low-gravity environments. Unfortunately, technology capable of compensating entirely for Loporrit error remains far in the future. | |
Cosmolamp Tabletop | An energy-efficient lighting appliance with a design reminiscent of a solar system. |